WHO WE ARE
Ubisounds is a group of Music composers and sound designers for video games and audiovisual projects.
The position of music composer and sound designer is well valued and appreciated within the gaming industry. Large developers have their own departments directed exclusively to it and spend a significant percentage of its budget creating memorable themes and recognizable leitmotifs for the general public.
But what about small developers and independent studies?
The active participation of the musician does not start evenly with the other participants in the initial development, in some cases does not even come into play until reaching the final stages of the project.
Therefore Ubisounds arises as outsourced integral audio solution. A study or small business can not afford to have a member of staff on standby for such a long time during the process. Neither a traditional composer knows specific compositional techniques applied to the creative work of video games .
Ubisounds extends their offer where many use to fail. In addition to creating music and effects for interactive sound adapted to the possibilities of the game, adds the option of implementing the audio in the projects it is involved, releasing that work from the developers and saving them much of their time. Ubisounds has a multidisciplinary creative working team, including experienced musicians, each one expert in its field and style, as well as prepared technicians with broad experience in the sector.
GAMES
Vicent Tobar Pastor
Music Composer – Sound Designer – Audio Integration
Ricardo Ten Sorrius
Music Composer – Sound Designer
Music Composition
We are expert composers and work with lots of different styles: orchestral, electronic, ethnic or rock and we can use virtual and live instruments as required.
Adaptative sound FMOD & Wwise
We are experts on adaptative and interactive video game music and sound effects. All your sound will work and adapt to your game and the player to boost the audio feedback and game experience to the max. Middleware like FMOD Studio and Wwise are our strengths.
Sound Design
Using foley, synth and stock libraries, we creat custom and amazing sound effects that will work perfectly with your game.
Engine integration Unity & Unreal
Our advanced knowledge of Unity & Unreal engines brings your game amazing sound integration and releases your team of working all time on sound implementation. We use our own objects, scripts, C# coding and Blueprints to work alongside your programmers and elevate the quality of your game audio.
Music composition
We are expert composers and work with lots of different styles: orchestral, electronic, ethnic or rock and we can use virtual and live instruments as required.
Sound Design
Using foley, synth and stock libraries, we creat custom and amazing sound effects that will work perfectly with your game.
Adaptative sound FMOD & Wwise
We are experts on adaptative and interactive video game music and sound effects. All your sound will work and adapt to your game and the player to boost the audio feedback and game experience to the max. Middleware like FMOD Studio and Wwise are our strengths.
Engine integration Unity & Unreal
Our advanced knowledge of Unity & Unreal engines brings your game amazing sound integration and releases your team of working all time on sound implementation. We use our own objects, scripts, C# coding and Blueprints to work alongside your programmers and elevate the quality of your game audio.
Game | Work | Engine | Developer | Year | Platforms |
Ice Scream 8 | SFX, Music & Integration | Unity | Keplerians | 2023 | iOS & Android |
SCP: Unsight Whispers | SFX & Integration | Unreal Engine 5 | Golden Circle Games | 2023 | PC |
Evil Nun: The Broken Mask | SFX, Music & Integration | Unreal Engine 5 | Keplerians | 2023 | PC|PS5|XBSX|Switch |
Angry King | SFX, Music & Integration | Unity | Keplerians | 2023 | iOS & Android |
Ice Scream 7 | SFX & Integration | Unity | Keplerians | 2022 | iOS & Android |
Mr.Meat 2 | SFX, Music & Integration | Unity | Keplerians | 2022 | iOS & Android |
Evil Nun Rush | SFX, Music & Integration | Unity | Keplerians | 2022 | iOS & Android |
Evil Nun Update | SFX, Music & Integration | Unity | Keplerians | 2021 | iOS & Android |
Ice Scream 6 | SFX & Integration | Unity | Keplerians | 2021 | iOS & Android |
Ice Scream 5 | SFX & Integration | Unity | Keplerians | 2021 | iOS & Android |
Evil Nun Maze | SFX & Integration | Unity | Keplerians | 2021 | iOS & Android |
The Waylanders | SFX | Unreal Engine | Gato Studio | 2020 | PC |
Mr.Meat | Music | Unity | Keplerians | 2019 | iOS & Android |
Adventure Blast | SFX, Music & Integration | Unity | Etorki Games | 2018 | iOS & Android |
HIVE: Altenum Wars | SFX, Music & Integration | Unreal Engine | Catness Games Studio | 2018 | PS4 & PC |
Mobsferatu | Music | Unity | Crema Games | 2016 | PC |
Smashblocks | SFX, Music & Integration | Unity | Darix Studios | 2015 | Android |
Aesthar | Main Theme & Additional Music | Unity | Nuberu Games | 2014 | iOS & Android |
Game | Developer | Year |
Ice Scream 8 | Keplerians (in dev.) | 2023 |
SCP: Unsight Whispers | Golden Circle Games | 2023 |
Evil Nun: The Broken Mask | Keplerians | 2023 |
Angry King | Keplerians | 2023 |
Ice Scream 7 | Keplerians | 2022 |
Mr.Meat 2 | Keplerians | 2022 |
Evil Nun Rush | Keplerians | 2022 |
Evil Nun Update | Keplerians | 2021 |
Ice Scream 6 | Keplerians | 2021 |
Ice Scream 5 | Keplerians | 2021 |
Evil Nun Maze | Keplerians | 2021 |
The Waylanders | Gato Studio | 2020 |
Mr.Meat | Keplerians | 2019 |
Adventure Blast | Etorki Games | 2018 |
HIVE: Altenum Wars | Catness Game Studio | 2018 |
Mobsferatu | Crema Games | 2016 |
Smashblocks | Darix Studios | 2015 |
Aesthar | Nuberu Games | 2014 |
CONTACT US
Vicent Tobar Pastor - Composer, Sound Designer & Integrator
Ricardo Ten Sorrius - Composer & Sound Designer
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